Best Practice

Computing curriculum: Supporting Generation Y

With a new computing curriculum arriving in September, Debbie Forster from Apps for Good argues that a hands-on and real-life problem-solving approach to coding is the secret to engaging students. She offers some advice and a few ideas.

Born in the 90s and later, Generation Y (Millennials or Gen Yers, as they are often called), are young people just entering the workforce. 

Tech-savvy, they have grown up with technology and, according to a report by research consultancy Incite, there are 15 million of them in the UK.

Some of the research done on Generation Y suggests that what we should be seeing is more and more students with superb technological proficiencies and the accompanying creative and logical skills that will help them to secure high-flying roles in various sectors that place huge value on technological capabilities and skills. 

And we do see this when it comes to many Gen Yers – but not all of them. While some students have a natural affinity for technology, others don’t. So what happens to those young people that are not naturally drawn to or interested in technology? What happens to those students that don’t meet all the “Generation Y” criteria?

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