Best Practice

Ideas for coding and computing

STEM
Phillip Snalune discusses some useful approaches to engaging students in coding and computing lessons

A recent report from Computing at School (CAS) and Microsoft found that 68 per cent of teachers are concerned that their students know more than they do about computing, which is not ideal for delivering successful lessons.

Teachers need to build-up their confidence, and I believe the key to this is providing the appropriate technology to allow for a self-learning environment, meaning that teachers can take on a more facilitative, coaching role while they up-skill themselves.

OCR’s proposed new computing GCSE for 2016 includes a practical programming project worth 20 per cent of the final grade, where students create algorithms which will provide a solution to a problem, and then code their solutions in a suitable programming language.

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